Gestural interfaces in under an hour.
I recently participated in Core77‘s One Hour Design Challenge in Gestural Interfaces. The goal of the design challenge is to develop a concept that is a “a meaningful counterpoint to the all-in-one interface of the screen” and “invites the user to interact with information or their surroundings in a way that encourages discovery while delivering an element of performance.”
Initially I thought of automation concepts like a shower that adjusts temp if it senses the shower-ee cringing from overly hot or cold water. Useful, but not particularly inspiring.
But then I started thinking about discovering new music and how interacting with a screen tends to fracture the listening experience. How might gesture bring freedom, fun and serendipity?
My concept: Encouraging new music discovery through hand shadows. In a nutshell: user makes hand shadow; it’s detected by an infrared motion sensor + video cam tucked away in a lamp then wirelessly sent to a last.fm/Pandora-like app that interprets the shadows to intelligently determine the song to play.
I choose hand shadows because human hands are highly expressive, and creating shadows with one’s hands adds an element of playfulness. It feels natural to show like/dislike of a song through thumbs up/down or to control volume by holding up fingers; but the real fun is to imagine hand shadows for particular genres or bands.
Here are the sketches:

Posted by Kim.Dziedzic on June 9, 2010

1 Comment on Gestural interfaces in under an hour.
By Sarah on June 14, 2010 at 8:09 pm
Cool! I would love to avoid using the mouse to click on the tiny thumbs up/down icons.
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